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Lightwave 2018- Volume #3-Getting Started III

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In this third volume of 12 volumes 3D Instructor Adam Gibson will not only show you how to get up and started using Lightwave 2018 but will also introduce you to some the new powerful features. A great place to start for beginner Lightwave Users.

Some of the Topics Covered: 1) Backdrop Color 2) Gradient Backdrop, 3) SkyTracer 2 Introduction & Basics, 4) Backdrop Images, 5) Spherical Light, 6) Primitive Light.


Table of Contents

Section One (Layout Basics)

Chapter 1- Intro

Chapter 2- Backdrop Color

Chapter 3- Gradient Backdrop Color

Chapter 4- Use Background Color (Part One)

Chapter 5- Use Background Color (Part Two)

Chapter 6- Background Image (Part One)

Chapter 7- Background Image (Part Two)

Section Two (Layout Basics)

Chapter 8- SkyTacer 2 Plugin- Pt.1- Activate

Chapter 9- SkyTacer 2 Plugin- Pt.2- Load Preset

Chapter 10- SkyTacer 2 Plugin- Pt.3- Remove Preset

Chapter 11- SkyTacer 2 Plugin- Pt.4- Create Preset

Chapter 12- SkyTacer 2 Plugin- Pt.5- Dissolve

Chapter 13- SkyTacer 2 Plugin- Pt.6- Atmosphere Thickness

Chapter 14- SkyTacer 2 Plugin- Pt.7- Atmosphere Luminosity

Chapter 15- SkyTacer 2 Plugin- Pt.8- Atmosphere Opacity

Chapter 16- SkyTacer 2 Plugin- Pt.9- Atmosphere Falloff

Chapter 17- SkyTacer 2 Plugin- P.10- Enable Clouds

Chapter 18- SkyTacer 2 Plugin- Pt.11- Cloud Texture Editor (Procedural Types)

Chapter 19- SkyTacer 2 Plugin- Pt.12- Cloud Type (Cumulus, Cirrus, Jet Trails)

Chapter 20- SkyTacer 2 Plugin- Pt.13- Cloud Altitude

Chapter 21- SkyTacer 2 Plugin- Pt.14- Cloud Density

Chapter 22- SkyTacer 2 Plugin- Pt.15- Cloud Luminosity

Chapter 23- SkyTacer 2 Plugin- Pt.16- Cloud Opacity

Chapter 24- SkyTacer 2 Plugin- Pt.17- Cloud Contrast

Chapter 25- SkyTacer 2 Plugin- Pt.18- Volumetric Rendering Option

Chapter 26- SkyTacer 2 Plugin- Pt.19- Cloud Quality (Low, Medium, High)

Chapter 27- SkyTacer 2 Plugin- Pt.20- Cloud Height

Chapter 28- SkyTacer 2 Plugin- Pt.21- Cloud Shadow Strength

Chapter 29- SkyTacer 2 Plugin- Pt.22- Cloud Ambient Light

Chapter 30- SkyTacer 2 Plugin- Pt.23- Cloud Texture Shadows Option

Section Three (2018 New Features)

Chapter 31- Sphercial Light (Part One)- Image Map Input

Chapter 32- Sphercial Light (Part Two)- MIS Samples

Chapter 33- Sphercial Light (Part Three)- Size Parameter

Chapter 34- Primitive Light (Part One)- Using a 3D Mesh as a Light Source

Chapter 35- Primitive Light (Part Two)- Sample Surface

Chapter 36- Primitive Light (Part Three)- Parenting

Chapter 37- Final


Running Time: 3 hrs. 14 mins.

High Quality (Screen-Res 1920 x 1080 pixels)

Video Format: MP4 (.mp4)

Level: Beginner


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$19

Lightwave 2018- Volume #3-Getting Started III

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