Lightwave 2018- Volume #3-Getting Started III
In this third volume of 12 volumes 3D Instructor Adam Gibson will not only show you how to get up and started using Lightwave 2018 but will also introduce you to some the new powerful features. A great place to start for beginner Lightwave Users.
Some of the Topics Covered: 1) Backdrop Color 2) Gradient Backdrop, 3) SkyTracer 2 Introduction & Basics, 4) Backdrop Images, 5) Spherical Light, 6) Primitive Light.
Table of Contents
Section One (Layout Basics)
Chapter 1- Intro
Chapter 2- Backdrop Color
Chapter 3- Gradient Backdrop Color
Chapter 4- Use Background Color (Part One)
Chapter 5- Use Background Color (Part Two)
Chapter 6- Background Image (Part One)
Chapter 7- Background Image (Part Two)
Section Two (Layout Basics)
Chapter 8- SkyTacer 2 Plugin- Pt.1- Activate
Chapter 9- SkyTacer 2 Plugin- Pt.2- Load Preset
Chapter 10- SkyTacer 2 Plugin- Pt.3- Remove Preset
Chapter 11- SkyTacer 2 Plugin- Pt.4- Create Preset
Chapter 12- SkyTacer 2 Plugin- Pt.5- Dissolve
Chapter 13- SkyTacer 2 Plugin- Pt.6- Atmosphere Thickness
Chapter 14- SkyTacer 2 Plugin- Pt.7- Atmosphere Luminosity
Chapter 15- SkyTacer 2 Plugin- Pt.8- Atmosphere Opacity
Chapter 16- SkyTacer 2 Plugin- Pt.9- Atmosphere Falloff
Chapter 17- SkyTacer 2 Plugin- P.10- Enable Clouds
Chapter 18- SkyTacer 2 Plugin- Pt.11- Cloud Texture Editor (Procedural Types)
Chapter 19- SkyTacer 2 Plugin- Pt.12- Cloud Type (Cumulus, Cirrus, Jet Trails)
Chapter 20- SkyTacer 2 Plugin- Pt.13- Cloud Altitude
Chapter 21- SkyTacer 2 Plugin- Pt.14- Cloud Density
Chapter 22- SkyTacer 2 Plugin- Pt.15- Cloud Luminosity
Chapter 23- SkyTacer 2 Plugin- Pt.16- Cloud Opacity
Chapter 24- SkyTacer 2 Plugin- Pt.17- Cloud Contrast
Chapter 25- SkyTacer 2 Plugin- Pt.18- Volumetric Rendering Option
Chapter 26- SkyTacer 2 Plugin- Pt.19- Cloud Quality (Low, Medium, High)
Chapter 27- SkyTacer 2 Plugin- Pt.20- Cloud Height
Chapter 28- SkyTacer 2 Plugin- Pt.21- Cloud Shadow Strength
Chapter 29- SkyTacer 2 Plugin- Pt.22- Cloud Ambient Light
Chapter 30- SkyTacer 2 Plugin- Pt.23- Cloud Texture Shadows Option
Section Three (2018 New Features)
Chapter 31- Sphercial Light (Part One)- Image Map Input
Chapter 32- Sphercial Light (Part Two)- MIS Samples
Chapter 33- Sphercial Light (Part Three)- Size Parameter
Chapter 34- Primitive Light (Part One)- Using a 3D Mesh as a Light Source
Chapter 35- Primitive Light (Part Two)- Sample Surface
Chapter 36- Primitive Light (Part Three)- Parenting
Chapter 37- Final
Running Time: 3 hrs. 14 mins.
High Quality (Screen-Res 1920 x 1080 pixels)
Video Format: MP4 (.mp4)
Level: Beginner