$19

RizomUV VS- Volume #1 -UV Mapping Basics

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RizomUV VS- Volume #1 -UV Mapping Basics

$19

In Volume #1 of this video training series 3D Instructor Adam Gibson will show you how to get up and started fast UV Mapping your 3D Models in RizomUV VS (by RizomUV) for use in other 3D Software and 3D Painting Packages.

*FREE Bonus Content: Premade 3D Practice Models.

Table of Contents for Volume #10

Chapter 1- Intro

Chapter 2- Sample Files

Chapter 3- 3D/2D Viewport Modes

Chapter 4- Perspective & Orthagonal Views

Chapter 5- Camera Navigation

Chapter 6- Camera Snap Rotate

Chapter 7- Moveable Menus (Part One)

Chapter 8- Moveable Menus (Part Two)

Chapter 9- Brush Size

Chapter 10- Brush Rotation Angle

Chapter 11- Brush Hardness

Chapter 12- Lazy Mouse

Chapter 13- Mirror Symmetry

Chapter 14- Radial Symmetry

Chapter 15- Basic Export from Lightwave & File Import into Substance Painter

Chapter 16- Multiple Surface Export from Lightwave & Import into Substance Painter

Chapter 17- How to Export UVed Meshes from Substance Painter

Chapter 18- UDIM Export from Lightwave & Import into Substance Painter

Chapter 19- UDIM Select (Texture Sets)

Chapter 20- Drag & Drop Materials with One Texture Set Only

Chapter 21- Drag & Drop Materials with Multiple Texture Sets

Chapter 22- Color ID Maps Introduction

Chapter 23- Preparing Surface Names for PB Texture Baker

Chapter 24- Baking Color ID Map for Use in Substance Painter

Chapter 25- Final

Running Time: 4 hrs. 22 mins.

High Quality (Screen-Res 1920 x 1080 pixels)

Video Format: MP4 (.mp4)

Level: Beginner



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